The API Report CardAPI Index
Marvel

Marvel API

Design Prototyping & Developer Handoff · marvelapp.com

Marvel exposes a public GraphQL API covering projects, screens, hotspots, and team data. Access is self-serve via OAuth 2.0, personal tokens, or a quick dev-token endpoint. Docs are thin and dated, with no first-party SDKs and no webhooks, so apps poll and hand-write queries.

Last verified: July 2026Software & Data Tools
API GRADE
A
VERIFIED JUL 2026

SCORECARD

ExistenceGOODA public GraphQL API at marvelapp.com/developers covers projects, screens, hotspots, users, and team data.
AccessGOODSelf-serve: OAuth 2.0 for acting on users' behalf, personal access tokens, and a dev-token endpoint for quick prototyping.
CoverageGOODProjects, screens, hotspots, users, and team data are all queryable through the GraphQL schema.
AuthGOODOAuth 2.0 access tokens plus personal access tokens; a dedicated dev-token endpoint speeds prototyping.
Docs & DXMIXEDDocs exist at marvelapp.com/developers but are sparse and largely unmaintained; no first-party SDKs, webhooks, or published rate limits.
StabilityGOOD
MORE FROM THE REPORT CARD
Supergood: Marvel shipped a real API. Most vendors don't; we ship near-native APIs for the rest.

Frequently asked questions

Marvel scores A on the API Report Card. Marvel exposes a public GraphQL API covering projects, screens, hotspots, and team data. Access is self-serve via OAuth 2.0, personal tokens, or a quick dev-token endpoint. Docs are thin and dated, with no first-party SDKs and no webhooks, so apps poll and hand-write queries.

Tried to integrate with Marvel?
SOURCES
API documentation is sparse and appears largely unmaintained, limited examples beyond Getting Started/Authentication pages marvelapp.com
Rate limits are not publicly published, making capacity planning for bulk syncs unpredictable marvelapp.com
No first-party SDKs (JS/Python/etc.), developers must write raw GraphQL queries against the endpoint themselves marvelapp.com
No documented webhooks, apps must poll the GraphQL API for project/screen changes marvelapp.com
Integrations directory is small and dated relative to Figma's plugin/REST ecosystem; partner momentum appears low marvelapp.com
Hasn't evolved much vs Figma/Adobe XD; users specifically ask for a true desktop app and offline mode capterra.com
Payment/billing issues, paid plans not activating, users charged without gaining access to features capterra.com
Mobile preview opens in mobile browser (not full-screen), so headers and fixed navigation don't render like a real app capterra.com
No reliable autosave; loss-of-connection can lose in-progress work capterra.com
Pricing perceived as high relative to feature breadth; free tier capped at 1 project capterra.com
Limited modern collaboration features compared to Figma's real-time multiplayer canvas jelvix.com
Product roadmap appears slow/inactive vs competitors in 2025–2026 cpoclub.com